Animation Programming - Research Material (living document)
Animation/Game Engine
Animation Programming Basics - Bobby Anguelov
Game Engine Architecture - Jason Gregory
https://www.amazon.co.uk/Engine-Architecture-Third-Jason-Gregory/dp/1138035459
Animation Bootcamp - David Rosen
Procedural Animations
Principles of Animal Locomotion - R. McNeill Alexander
Automated Semi-Procedural Animation for Character Locomotion - Rune Skovbo Johansen
https://runevision.com/thesis/rune_skovbo_johansen_thesis.pdf
IK Rig: Procedural Pose Animation - Alexander Bereznyak
Predictive Animation Control Using Simulations and Fitted Models - Ingimar Holm Guomundsson, Hendrik Skubch, Fabien Gravot & Youichiro Miyake
Daniel Holden Blog Posts
Physics-Based Animation by Kenny Erleben
https://www.amazon.co.uk/Physics-based-Animation-Graphics-Kenny-Erleben/dp/1584503807
The Rain World Animation Process